
The game allowed you to find work for Sims, teach them to cook, tell them when to sleep and to find them mates or friends.


Instead of controlling large cities or defeating worlds, the Sims were people you could control. Another big change in simulation games occurred with the introduction of games like the original The Sims, released in 2000. Some fantasy warfare games also fall into this category, especially if they are ones that involve use of significant strategy and tactics to engage in battles. Certain realistic fighting games are called sim games. Since the release of the first version of SimCity, numerous games have come along that have stretched the genre. Many former teen drivers remember simulation labs where they would watch films that would allow them to practice driving with a steering wheel, possibly brakes, and other car controls. Astronauts ran simulations of missions so they would be sure to act correctly. People may remember that long before video games became so popular and so complex there were roots of the simulation game in other activities. Most Nintendo Wii games offer elements of simulation behavior. Other simulation games are structured on a more win/lose basis or require completing certain tasks before being able to advance to another level. In fact, some games aren’t played to win but are instead played because you can develop multiple right solutions or different permutations of the game depending on your choices. Some of these games can take hours to play, and they may be incredibly complex.

Examples of these types of games include taking care of virtual people or pets, such as Sims games, developing cities of societies like in Civilization or SimCity, and building amusement parks or zoos in games like Roller Coaster Tycoon or Zoo Tycoon.

Simulation games are those video or computer games that are concerned with playing out realistic situations in game settings.
